Soulmask Console Commands

This page lists all game-specific admin console commands and descriptions for the ones whose functionality has been figured out.

Note: Many general Unreal commands work in this game as well, but this document is focused on game-specific commands.

Most commands need to be prefixed with gm, after authenticating as an admin. Some may work without the prefix, but may give different results if you are running as a client. Others may only work without the gm prefix. If you are familiar with Unreal’s CheatManager, gm is the keyword configured to access it in Soulmask.

The console can be opened with either the grave key (`) or the minus key on the number pad depending on your keyboard layout. To authenticate as an admin, you will need to enter the following console command, substituting in your admin password.

gm key adminPsw

If successful, the admin menu will open. You can close this menu at any time and will retain admin privileges. Subsequent commands can be entered into the same console.

When entering a command that takes parameters, only enter the value for each parameter, not the parameter name. For example, the command AddExp Value[int] would be written like this to add 100 exp: gm AddExp 100.

Common Terms
  • Current player: The player who is running the command.
  • Controlled character: The character the current player is controlling. May be the starting character or a mask-controlled tribesman.
  • Selected character: The character selected using the Select command. If no character is selected, the command will usually affect the controlled character instead.
  • Target: The character or object the current player’s camera is pointed directly at.
  • Quality: The quality level of a character or item. There are 6 quality levels.
    • Quality 0 Common
    • Quality 1 Uncommon
    • Quality 2 Rare
    • Quality 3 Exceptional
    • Quality 4 Epic
    • Quality 5 Legendary

Note: Unless otherwise stated, all distance values are in Unreal units, which is approximately equal to centimeters.

Command List

The following table list all game-specific console commands.

Name and Description Parameters Details Example

AddDaoJuByClass

Target self
Add items by class

DJClass [UHDaoJuBase]
Num [int]
DJPinZhi [int]
Ui [guid]
Add items to controlled character’s inventory. See Item page for more details. This command is described in detail on the Item page.

AddExp
Add_Exp

Target self
Add experience

Value [int] Add experience to the current player. This affects player level and awareness strength gm AddExp 1000

AddExpToTarget
Add_Exp_To_Target

Target target
Add experience to target

Value [int] Add experience to the targeted player-controlled character. gm AddExpToTarget 1000

AddFashion

Target self
Unlock fashion

FashionID [int] Unlocks the specified fashion for the current player. See fashion for more details. This command is described in detail on the fashion page.

AddGA

Add gamplay ability

GAName [string]
TagName [string]
Add the specified gameplay ability to the controlled character. Although the command succeeds, and you can see the ability listed after running ShowGA, I have not yet found a usefulness for this.

AddGE

Target self
Add gameplay effect

GEName [string] Add the specified gameplay effect to the controlled character. Although the command succeeds, and you can see the effect listed after running ShowGE, I have not yet found a usefulness for this.

AddGEToTarget

Target target
Add gameplay effect to target

GEName [string] Add the specified gameplay effect to the target character.

AddHuntingTitle
Add_Hunting_Title

Target self
Add hunting title

InTitle [int] Add all hunting titles up to the specified level to the current player. Levels are 1-6. Cannot be undone. gm AddHuntingTitle 2

AddJinZhiXiuMianHere

Target self
Add anti-hibernation actor here

Add an invisible actor at the controlled character’s location which prevents the surrounding area from hibernating. The radius of the area is 300 meters.

These actors are not saved and will therefore be gone after a server restart. They can also be removed using the ClearallJinZhiXiuMian command.
gm AddJinZhiXiuMianHere

AddMaskExpToTarget
Add_Mask_Exp_To_Target

Target target
Add mask experience to target

Value [int] Add the specified amount of mask experience to the target player. gm AddMaskExpToTarget 1000

AddMJExp
Add_Mask_Exp

Target self
Add mask experience

Value [float] Add the specified amount of mask experience to the current player. gm AddMJExp 1000

AddNG

Target selected
Add natural gift

NGId [int]
bGood [bool]
Add a natural gift to the selected character. See Natural Gifts for more details. This command is described in detail on the Natural Gifts page.

AddReDu
Add_Fever

Add invasion fever

ReDuValue [float] Increase the barbarian invasion fever by the specified amount. Invasions can trigger only after fever has reached 8,000,000. (Unknown whether this affects only the current character's tribe or all tribes.) gm AddReDu 10000

AddServerPermissionList

Target server
Add to permission list

InPermissionType [int]
InSteamID [string]
Add an entry to a server permission list. See Server Permissions for details. This command is described in detail on the Server Permissions page.

AddShouLieExp
Add_Hunting_Exp

Target self
Add hunting experience

Value [float] Add hunting experience to the current player. gm AddShouLieExp 1000

AddWenShen

Target self
Learn body paint

WenShenIndex [int] Teach the current player about a specific body paint. See Body Paint for details. This command is described in detail on the Body Paint page.

AddZJ

Target self
Set mastery

Param_Index [int] Set a weapon mastery for the controlled character. See Weapon Mastery for details. This command is described in detail on the Weapon Mastery page.

ApplyGuiShuToViewActor

Target target
Apply ownership

Applies ownership information (tribe and player) from previously copied data to the target NPC. Must first use CopyViewActorGuiShu to copy data.

NOTE: Use of this command is not recommended. Transferring ownership this way does not properly update the database to fully transfer everything.
gm ApplyGuiShuToViewActor

BaoCun
Save

Target server
Start save

Start a save of the world on the server. This will update the database in memory and then save it to the world.db file on disk. This process can take anywhere from a few seconds to 30 seconds or more. gm BaoCun

BianShen

Target self
Equip mask set

Param_Index [int] Equip one of the mask sets. Values at the time of testing were 1-7, but more may be added as more masks are added to the game. Passing 0 unequips the current mask set. gm BianShen 3

ChaXunPSUniqueId

Target self
Print paltform ID

Print the current player's Steam ID to the console. gm ChaXunPSUniqueId

ChaZhaoSCGWeiZhi

Target self
Find NPCs by class

SWClass [AHCharacterBase] Find all wild NPCs of the specified class in the world and marks them on the current player’s map. See NPCs for more details. This command is described in detail on the NPCs page.

CheckBuLuo

ChengJiu

Target self
Unlock achievements

Unlock ALL achievements for the current player, both in-game and in Steam. Use with caution. gm ChengJiu

ChongGouJianZhuHookData

ChongZhiRenWu

Target self
Rest guidance

Reset the current player's guidance to the beginning. gm ChongZhiRenWu

ClearAllJinZhiXiuMian

Target server
Remove all anti-hibernation actors

Remove all actors that have been added using the AddJinZhiXiuMianHere command. gm ClearAllJinZhiXiuMian

ClearAllNpc
Clear_All_Npcs

Target server
Remove all NPCs

Remove all non-player-owned NPCs from the world. They seem to respawn after only a couple minutes (faster than usual). gm ClearAllNpc

ClearAllReDu
Clear_Fever

Clear invasion fever

Set the barbarian invasion fever to 0. (Unknown whether this affects only the current character's tribe or all tribes.) gm ClearAllReDu

ClearJingJi

ClearKongZhi

ClearSelect
Remove_Selected_Target

Target self
Clear selected target

Clear the selected character (which was selected using the Select command). gm ClearSelect

ClearServerPermissionList

Target server
Clear permission list

InPermissionType [int] Remove all entries from a server permission list. See Server Permissions for details. This command is described in detail on the Server Permissions page.

CopyViewActorGuiShu

Target target
Copy ownership

Makes a copy of the ownership information (tribe and player) from the targeted NPC. This information can then be applied to other NPCs using the command ApplyGuiShuToViewActor.

If a copy is successful, you will see the IDs printed in the console output. If you copy an unowned NPC, the IDs will be 0, and applying that to an owned NPC will convert them to a wild NPC.
gm CopyViewActorGuiShu

CountWorldSimulatingPhysics

Target server
Count objects simulating physics

Print some physics shape counts to the server log. gm CountWorldSimulatingPhysics

CreateSpecifiedMan
Create_SpecifiedMan

Target self
Create specified NPC

CreateNo [int]
Sex [int]
Spawn a preconfigured tribesman as a member of the current player’s clan. See NPCs for more details. This command is described in detail on the NPCs page.

CreateSWByClass

Target self
Create NPC by class

SWClass [AHCharacterBase]
IsBaby [bool]
Param_DengJi [int]
bGuiShu [bool]
Num [int]
Param_PinZhi [int]
Ui [guid]
Spawn an NPC in front of the current player. See NPCs for more details. This command is described in detail on the NPCs page.

CuiHuiViewGongHuiJianZhuByRadius
Destroy_buliding_in_range

Target target
Destroy buildings in radius

InRadius [int] DANGEROUS
Destroy all player owned buildings within the specified radious around the targets building. See Building Transfer for details.
This command is described in detail on the Building Transfer page.

CuiHuiZhiBei
Destroy_Vegetation_In_Range

Target self
Destroy vegetation

Range [float] Destroy harvestable vegetation with the specified range around the controlled character. Units are centimeters. gm CuiHuiZhiBei 1000

DebugActorLocation

DebugBaoGuoError

ClearError [bool]

DebugInfo

Target self
Display debug information

Enable [int] Toggle the display of informational text in the top right of the screen. Includes things such as server FPS, character posisiton and more. Pass 1 to show the information or 0 to hide it. DebugInfo 1

DebugNavMesh

DebugRootMotion

DebugSelfLocation

DebugShuXing

Attr [string]

DebugTargetLocation

DebugTargetRotation

DeleteGuild

Target server
Delete a tribe

Param_Index [int] DANGEROUS
Delete the tribe at the specified 0-based index in the tribe list.
gm DeleteGuild 2

DengJi

Target self
Set level

Dj [int] Set the current character level for the cotnrolled character to the specified level. gm DengJi 35

DongWuCount

Target self
Count animals

Print an animal count in the console. It appears to count only player owned animals gm DongWuCount

DrawZhouWeiJueSeCapsule

RangeRadius [int]

DumpTarget

Egg

Target self
Open test UI

Seems to open some sort of test UI. Have not found any practical use for it. Egg

EnableServerPermissionList

Target server
Enable permission list

InPermissionType [int]
InEnable [int]
Enable or disable a server permission list. See Server Permissions for details. This command is described in detail on the Server Permissions page.

EndGA

Exit

Target server
Shutdown server

Starts an immediate save and shutdown of the server.
Note: If you run this command without using gm, it will instead shut down the game client.

(This is technically a standard Unreal command, but I felt it important enough to include.)
gm exit

ExpObj

Find120

Target self
Find NPCs

NGIndex [int]
Lv [int]
PinZ [int]
Locate certain NPCs in the world. See NPCs for more details. This command is described in detail on the NPCs page.

FindSCGLoc

Target self
Find NPCs

NGIndex [int]
PinZ [int]
Locate certain NPCs in the world. See NPCs for more details. This command is described in detail on the NPCs page.

ForceGuildOwner
Take_Over_Target_Tribe

Target self
Take over tribe

Force the current player as the leader of their current tribe. gm ForceGuildOwner

FuHuo

Target self
Revive

Revive the controlled character. This command is broken and will leave your character in a bad state. To fix, you need to reconnect to the server and die again. Do not use

GaiMM
Change_Password

MiMa [string]

GASDebugShuXing

NewValue [int]

GASPrintsDebug

NewValue [int]

GhostMode
Ghost_Mode

Target self
Ghost mode

NMode [int] Enable or disable ghost mode. In ghost mode, your character gains an invisibility effect, can fly, and will not collide with anything. The parameter controls whether to enable or disable the mode.
0: Disable ghost mode
1: Enable ghost mode

NOTE: While in ghost mode, you move very slowly. You can improve your speed somewhat using gm SetAttr SpeedRate 10, but it will only increase up to a certain point. Make sure to set speed rate back to 1 afterwards or you will be running very fast once you leave ghost mode.
gm GhostMode 1

GM

Target self
Run as admin

Msg [string] Prefix any command with this in order to run the command as an admin. This also causes the command to run on the server instead of the client. Most commands do not work without this.

Go

Target self
Teleport to coordinates

X [float]
Y [float]
Z [float]
Teleport the controlled character to the specified world coordinates. To see your current coordinates, use either ShowDebugInfo orGPS. gm Go 15247 -33799 40800

GoF

Target self
Teleport forward

Dis [float]
Z [float]
Teleport controlled character forward a specific distance and on top of the highest object at that location. The Z param seems to be ignored. gm GoF 10000

GotoJiTan

Target self
Go to altar

Teleport the controlled character to the nearest sacrifice altar. gm GoToJiTan

GPS

Target self
Print coordinates

Print your current coordinates to the console. If you want coordinates that update live, see the DebugInfo command. gm GPS

HasDLC

Target self
Is DLC owned?

DLCID [int] Prints whether a DLC package is owned by the player running the command. Pass the Steam App ID of the DLC to check. This command will actually check any Steam App ID for ownership regardless whether it is a DLC or related to Soulmask. HasDLC 3336600

JiaRuGongHui
Join_Tribe

Target self
Join tribe

Param_Index [int] Force the current player to join the tribe specified by its 0-based index in the tribe list. gm JiaRuGongHui 2

JieSuoShouLieChengHao

Target self
Add hunting progress

Add a few creatures to the current player’s Hunter gallery, but they seem to be broken or incomplete entries. May trigger achievements. Recommended do not use

JingYan

Target self
Add experience

Jy [int] Add the specified amount of experience to the controlled character. gm JingYan 1000

JiTanCeShi

Target self
Altar test

LiuCheng [string]
Params1 [int]
Spawn a captured tribesmen and starts a sacrifice event. Must be standing near an altar to run the command. Rescuing the captive will allow them to join your tribe.

The meaning of the parameterss is unclear, but the first one must be one of the following strings:
chongzhi, kaishi, zhuabu, zhunbei, jisi, lengque

The second parameter is an integer, but I have not figured out what different values mean.
gm JiTanCeShi zhuabu 1

JoinGuildFromViewActor
Join_Target_Tribe

Target target
Join target tribe

Force the current player to join the tribe of the player they are targeting. gm JoinGuildFromViewActor

JSMJ
UnLock_Nodes

Target self
Unlock mask nodes

Unlock all mask nodes for the current player except for nodes that require a higher mask level than the player has reached. gm JSMJ

KeJiShu
UnLock_Techs

Target self
Unlock technology

Unlock all technology (recipes) for the current player regardless of available technology points. gm KeJiShu

Key

Target self
Become admin

PSW [string] Grant admin priveleges to the current player if the supplied password matches the admin password for the server. gm key mypassword

KickPlayer

Target server
Kick player

SteamID [string] Kicks the player with the specified Steam ID from the game. They may rejoin immediately if they are not banned. gm KickPlayer 76561100000000000

KuaFu

RemoteServerID [int]
ConnectString [string]

LoadJianZhuFromFile

Target self
Load building

bFenPiSpawnJianZhu [bool]
bUseSavedOriginTF [bool]
LoadFileName [string]
Load a building from a file. See Building Transfer for details. This command is described in detail on the Building Transfer page.

LT

Target server
Send message

PinDao [int]
FText* [class] Msg
Send Msg to channel PinDao. Channel is specified by index. Avaialble channels are:
0: Global
1: Tribe
2: Nearby
3: Server

Channel 3 is a special channel that displays a server message to all connected players. This can be useful when you want players to know for sure the message is from an admin.
gm LT 3 "This is a message"

NavMeshDebugLog

bEnabled [bool]

PingServer

ServerAddr [string]

PinZhi

Target self
Set quality

Pz [int] Set the quality level of the currently controlled character (0-5). As quality increases, various character stats get greater boosts. gm PinZhi 5

PrayWeather

Target server
Override weather

Value [int]
TimeOfDuration [int]
Override the current weather across the entire map for a short time. Once the time expires, weather control returns to the regional weather system.

Value
0: Sunny
1: Rain Storm
2: Thunderstorm
3: Dense Fog
4: Light Rain
5: Snow Storm
6: Strong Wind

TimeOfDuration
How long the weather will last, in minutes. Capped at 10 minutes.
gm PrayWeather 3 10

Q

PropNameList [string]

QieHuanJianZhuDebugMode

Query

Target selected
Query attribute

Attr [string] Print the current value of the specified attribute for the contolled character. See Attributes for more information. This command is described in detail on the Attributes page.

QueryBlocker

QueryCount [int]

QueryKongZhi

QueryNieLian

QuerySelect

Target self
Query selection

Print the name of the character currently selected by the Select command to the console. gm QuerySelect

QueryStreamingLevelState

QueryWenDu

Target self
Query temperature

Print the current temperature to the console. gm QueryWenDu

QueryZNpc

RCJ

ReadUserFile

Filename [string]

RecordDynamicPhysicsActors

Target server
Print physics actors

Print a full list of physics actors to the server log. Server will freeze for a few seconds during this operation. gm QueryDynamicPhysicsActors

RefreshZJ
Refresh_Mastery

Target target
Unlock weapon masteries

Unlock all weapon masteries for the target character, up to their maximum proficiency levels. Proficiency levels are not increased by this command, but the masteries are usable. gm RefreshZJ

RemoveGA

Target self
Remove gameplay ability

GAName [string] Remove the specified gameplay ability from the controlled character.

RemoveGE

Target self
Remove gameplay effect

GEName [string] Remove the specified gameplay effect from the controlled character.

RemoveNG

Target selected
Remove natural gift

NGId [int]
bGood [bool]
Remove the specified natural gift from the selected character. See Natural Gifts for details. This command is described in detail on the Natural Gifts page.

RemoveServerPermissionList

Target server
Remove from permission list

InPermissionType [int]
InSteamID [string]
Remove an entry from a server permission list. See Server Permissions for details. This command is described in detail on the Server Permissions page.

RemoveTargetGE

Target target
Remove gameplay effect from target

GEName [string] Remove the specified gameplay effect from the targeted character.

ResetGongHuiServerID

ResetMuBiaoGAS
Reset_Abilities

ResetNpc

Target server
Reset NPCs

Seems to reset some mechanical NPCs. More testing needed.

ResetOneBelowAnimal

ResetOneFrontNpc

ResetPlayerGongHuiServer

RigidBodySleep

InVal [bool]

SaijiChuli

SaiManZhuJuan

XingBie [int]
ShuLiang [int]
FaYuZhi [int]

SaveBinaries

SaveJianZhuToFile

Target self
Save building

SavedFileName [string] Save buildings within the specified radius to a file. See Building Transfer for details. This command is described in detail on the Building Transfer page.

Select

Target target
Select taget character

Select target character for commands that affect the "selected character". Repeat the command while targeting a different character to change selection, or use the ClearSelect command to clear selection. gm Select

Set24hTime

Target server
Sets time of day

StrTime [string] Sets the current time of day on the server in the format HH:mm. gm Set24hTime 13:45

SetAttr

Target selected
Set character attribute

Attr [string], Val [float] Set the value of an attribute on the controlled character. See Attributes for more information. This command is described in detail on the Attributes page.

SetBodyType

Target target
Set body parameters

Scale [float]
Pang [float]
Shou [float]
DANGEROUS
Change values of the target character’s model. Changes are not fully visible until reload or taking control of the affected character. Some values can cause issues such as invisible or heavily disfigured bodies. No known way to restore the model to its previous state other than a save rollback. Params need more testing.
Recommended not to use

SetDebugTarget

SetHidePlayerMask

Target self
Hide player mask

IsShow [float] Set whether your palyer mask is visible. Similiar to the option in the game settings, but the value is not synced.
0: Mask invisible
1: Mask visible
gm SetHidePlayerMask 0

SetJianZhuToFileMode

Target self
Set save building radius

ToFileRadius [int] Set the radius used for the SaveJianZhuToFile command. See Building Transfer for details. This command is described in detail on the Building Transfer page.

SetJinZhiZhuanXiangFPS

ServerFrame [int]

SetRepeatMsgTimes

RepeatMsgTimes [int] Set a variable that appears to have something to do with gameplay abilities or effects, but the effect of this variable is not known.

SetShowGuiShuJianZhu

Set show building attributes

bShow [bool]
SteamID [string]

SetShuLianDuMaxVal
Set_Proficiency_Maxval

Target target
Set proficiency values

LeiXing [int]
CurVal [int]
MaxVal [int]
Set the current and maximum level for a proficiency on the target character. See Character Proficiencies for details. This command is described in detail on the Character Proficiencies page.

SetSpecialEventOpenOrClose

Target server
Enable special event trigger

EventId [int]
Value [int]
Enables or disables a special event. While enabled, the special event will start the next time it is triggered by its specific game conditions. Once the event has started, it will not start again until either the command is used again, or the regional time window for that special event begins.

Known Event IDs:
  • 101: Tribe Hunting Squad
  • 102: Tribe Prospecting Sqquad
  • 103: Advance Tribe Hunting Squad
  • 201: Plunderer Expedition Squad
  • 202: Advance Plunderer Expedition Squad
  • 203: Ruin Expedition Squad
  • 204: Dungeon Expedition Squad
  • 301: Tribe Transport Squad
  • 1001: Shadow King - Shadow Blade

Values:
  • 1: Enable event
  • 0: Disable event
gm SetSpecialEventOpenOrClose 101 1

SetTanHeHuiZhangTime

Target server
Set tribe leader offline impeachment time

LiXianTime [float]
ShengXiaoTime [float]
If a tribe leader is offline for the specified amount of time, a tribe noble or priest may start an impeachment. If the tribe leader remains offline for a specified amount of time after the impeachment has been initiated, the person who initiated it will become the new tribe leader.

LiXianTime: The number of days before an impeachment can be started

ShengXiaoTime: The number of seconds for an impeachment to go into effect
SetTanHeHuiZhangTime 14 86400

SetTargetKongZhiCeShi

SetTimeOffset

Target server
Set time of day offset

Value [float] Mess with time of day in a way that I do not understand. gm SetTimeOffset 0.5

SetTimePower

Target server
Set time speed

Value [float] Change the speed at which time of day passes. This is the same as setting the coefficient “Time Speed Multiplier” in the server settings. gm SetTimePower 24

SetZhaoMuModify
Recruit_Retroreflector

InCan [int]

ShanHao

Target self
Delete account

DANGEROUS
Delete the account of the current player. Next time they join the server, they will be sent to character creation. May also delete player’s tribe if they are the leader or sole member.
gm ShanHao

ShowBaoXiangData

ShowAll [bool]
OnlyOpen [bool]

ShowCI

Target self
Show character information

Msg [string] Display some character state debug information on screen. Msg parameter seems to be ignored. Run command again to hide the display. ShowCI ""

ShowComp

ShowFuShe

ShowGA

Target self
Show gameplay abilities

Print the names of the controlled character’s active gameplay abilities in the console.

ShowGE

Target self
Show gameplay effects

Print the names of the controlled character’s active gameplay effects in the console.

ShowHandles

ShowInfo

Target self or target
Show player information

bSelf [bool] Print infomation about a player.
0: Information about the targeted player
1: Information about the current player
gm ShowInfo 1

ShowJianZhuTotalNumber

Target server
Show building count

If run on server or using “gm”, print the count of building pieces on the map to the console.
If run on client without “gm”, print the count of building pieces loaded for that client to the console.
Seems to include player and non-player buildings.
gm ShowJianZhuTotalNumber

ShowMap
Show_Map

Target self
Unlock map

Unlock/explore the entire map for the current player. May trigger achievements. gm ShowMap

ShowMubiaoFuShe

ShowMuBiaoGA

Target target
Show target gameplay abilities

Print the names of the target character's gameplay abilities to the console.

ShowMuBiaoGE

Target target
Show target gameplay effects

Print the names of the target character's gameplay effects to the console.

ShowMyCollision

ShowObjectCount

Cls [string]

ShowReDu
Show_Fever

Target self
Show invasion heat

Print information related to barbarian invasion fever. gm ShowReDu

ShowServerPermissionDetails

Target server
Show permission list details

Print information about server permission lists to the console. See Server Permissions for details. This command is described in detail on the Server Permissions page.

ShowShuShiValue

Target self
Show comfort value

Prints the total comfort value affecting the controlled character. gm ShowShuShiValue

ShowTag

Target self
Show gameplay tags

Print the names of gameplay tags assigned to the controlled character.

ShowTargetGA

ShowTargetGE

ShowYingHuoLocation

Target server
Show campfire location

FilterName [string] Print the locations of all bonfires (not sure if global or tribe only) to the console. gm ShowYingHuoLocation

ShowYouHua

Seems to always print “number of components 0”

ShowZhanHengCount

ShowZuRenAIInfo

ShuaXinZhiBei
Refresh_Vegetation_In_Range

Target self
Refresh vegetation

Range [float] Respawn harvestable resources within a specified radius around the controlled character. gm ShuaXinZhiBei

SimulatingPhysics

Target server
Enable/Disable physics

InVal [bool] DANGEROUS
Enable or disable physics collisions for the entire server.
0: Enable (normal operation)
1: Disable - All physics objects will fall through the world.
Do not use

SLDDengJi

Target self
Set proficiency level

ProfType [int]
InDengJi [int]
Set the level of the specified proficiency for the controlled character. See Character Proficiencies for details. This command is described in detail on the Character Proficiencies page.

SLDDengJiAll
Set_All_Pros_Level

Target self
Set all proficiency levels

InDengJi [int] Set the level of all proficiencies for the controlled character. See Character Proficiencies for details. This command is described in detail on the Character Proficiencies page.

SLDJingYan

Target self
Add proficiency experience

ProfType [int]
InJingYan [int]
Add expereince to the specified proficiency for the controlled character. See Character Proficiencies for details. This command is described in detail on the Character Proficiencies page.

State

Target self

Print the status of a few specific attributes of the controlled character to the console.

TameDongWu

Target target
Tame animal

Take ownership of the targeted animal

TestGA

TestMove

ToggleBuildVersion

Target self
Toggle build version

Toggle on-screen display of some build information.

ToggleGzDebugger

Target self
Toggle gz debugger

Toggle on-screen display of some debug information.

ToggleOnlineFriends

TouQuAllJianZhues

Target self
Steal all buildings

DANGEROUS
Transfer ownership of all player built structures on the server to the current player.
gm TouQuAllJianZhues

TouQuViewJianZhu

Target target
Steal target building

Transfer ownership of the targeted building to the current player. gm TouQuViewJianZhu

UnLockAllMaskAndNodes
UnLock_All_Mask_And_Nodes

Target self
Unlock all mask node

Unlock all mask nodes for the controlled character, including ones you are not high enough level to unlock. gm UnLockAllMaskAndNodes

UnLockAllMaskAndParts
UnLock_All_Mask_And_Parts

WeiSui
Follow_Player_View

Target self
Monitor player

IsWeishui [bool] Allows you to focus your camera on another player in the world. This allows remote and covert monitoring of a specific player. Useful if you suspect someone may be cheating or breaking rules.

Pass 1 as the parameter to open an overlay listing all players connected to the server. Click on the player you want to monitor. When you want to return to your own character, run the command again, passing 0.
gm WeiSui 1

WriteUserFile

Filename [string]
FileContent [string]

XiDian

Target self
Reset stat points

Reset the controlled character's stats and refund spent points. gm XiDian

XiuMian

Target self
Toggle anti-hibernation

Toggle whether the current player prevents nearby actors from hibernating. gm XiuMian

YiChuViewRongQiMiMa

YinBi

Target self
Set hidden

InYinBi [int] Set the base value for how "hidden" your character is from enemy vision. This affects how far away you can be seen. Higher numbers = more hidden. Values need to be in the hundreds or more to have a significant impact. Default is 0. You can check your current value with the command gm Query YinBiValue. gm YinBi 500

YingWuStop

YinShen

Target self
Toggle invisible to AI

Toggle whether the current player is targetable by enemy AI. While invisible, enemies will not fight back even if you attack them. gm YinShen

ZhaoMu
Recruit

Target target
Recruit target

Instantly recruit the target human NPC into your clan. gm ZhaoMu

ZhenShe

ZhuaBu

Target target
Deter target

Instantly deter the target human NPC (knock them out). gm ZhauBu

Other Abilities

The following table describes admin abilities that are activated by means other than console commands.

Ability How to Activate Description
Spawn items From GM menu (gm key) Select a player from the list. Optionally enter quality and quantity values below the item list. Click an item to give the selected player the item(s).
Spawn NPCs From GM menu (gm key) Select a player from the list. Optionally enter level, quality and quantity values below the creature list. Click an NPC to spawn them at the location of the selected player.
Free camera Press the / key on the numpad Allows you to leave your character and fly around. Press again to return to your character.
Map teleport Ctrl+Right mouse click on map Instantly teleport your character to the location on the map that was clicked.
Teleport to/from another player From GM menu (gm key) Each player in the player list has buttons you can click to teleport to them or teleport them to you. If you do not see the buttons, close and reopen the gm menu.