Changes

This page tracks significant changes to this website as well as changes made to the game related to the data gathered for the site.

NOTE: Minor changes such as updating the description of something or correcting grammar, as well as most interactive map data updates, are not logged here.

Game version 1.0.82026-05-07

Official patch notes: Soulmask 1.0 Update Patch #9

New console commands

  • Bath

New game items added

  • Nightstone Valve Trap
  • Sandstone Valve Trap

New recipes added

  • 沙石活门陷阱
  • 黑耀石活门陷阱

Patch for 1.0.72026-04-30

Official patch notes: None published.

No changes to tracked data.

Save Fix Tool Added2026-04-30

Added a tool to fix a dedicated server save file issue that affected some people.

Game version 1.0.72026-04-29

Official patch notes: Soulmask 1.0 Update Patch #8

Removed console commands

  • SaveBinaries

Events Added2026-04-26

Added a page describing and listing world events.

Recipes Added2026-04-25

Added a page listing all recipes in the game.

Game version 1.0.62026-04-23

Official patch notes: Soulmask 1.0 Update Patch #7

New gameplay settings

  • NewYingHuoTimeLenMul | New Bonfire Recognition Period Duration Coefficient

Game version 1.0.52026-04-21

Official patch notes: Soulmask 1.0 Update Patch #6

New game mode: Casual

Patch for 1.0.42026-04-18

Official patch notes: None published, notes can be found on the official Soulmask Discord in this post.

Only minor changes to tracked data.

Game version 1.0.42026-04-17

Official patch notes: Soulmask 1.0 Update Patch #5

Modified gameplay settings

  • DynamicBossStats | Elite or Boss Dynamic Strength
    • Default value (Casual, Easy): 1 🠊 0

Game version 1.0.32026-04-16

Official patch notes: Soulmask 1.0 Update Patch #4

New gameplay settings

  • RestartGameForceSpawnMonsterSwitch | Force Mob Respawn on Restart Toggle

Modified gameplay settings

  • GeRenMaxRaftSpaceCount | Personal Ship Quantity
    • Max value: 10 🠊 50
  • GongHuiMaxRaftSpaceCount | Tribe Ship Quantity
    • Max value: 20 🠊 50
  • OpenEscMenuInfJianZao | Enable Infinite Construction Mode in ESC Menu
    • Default value (Casual, Easy, Normal, Hard, Master): 0 🠊 1

Game items renamed

  • Special Bronze Battering Ram 🠊 Damaged Bronze Battering Ram
  • Special Iron Battering Ram 🠊 Damaged Iron Battering Ram

Game version 1.0.22026-04-15

Official patch notes: Soulmask 1.0 Update Patch #3

Only minor changes to tracked data.

Game version 1.0.12026-04-13

Official patch notes: Soulmask 1.0 Update Patch #2

Only minor changes to tracked data.

Patch for 1.0.02026-04-12

Official patch notes: None published, notes can be found on the official Soulmask Discord in this post.

No changes to tracked data.

Patch for 1.0.02026-04-11

Official patch notes: Soulmask 1.0 Update Patch #1

Soulmask modkit update for 1.0 announced.

Several game items changed sorting category from foods to ingredients.

Patch for 1.0.02026-04-10

Official patch notes: None published, notes can be found on the official Soulmask Discord in this post.

No changes to tracked data.

Website Update2026-04-10

Alongside the 1.0 release of the game, the website has received an overhaul.

Game Update 1.0.02026-04-10

Official patch notes: Soulmask 1.0 & Egypt DLC Are Out Now - DLC Free for the First Month!

New console commands

  • AddGameWorldTime AddSeconds[float]
  • AddGongHuiReputation InValue[int] RQLevel[int]
  • AddHairStyle HairStyleID[int]
  • AddMoney InMoneyType[int] InMoney[int]
  • BeginRuntimeLogging
  • ClearRuntimeLogs
  • CreateRedCrystalSubEntry ItemName[string] ItemQuality[int] EntryID1[int] EntryID2[int] EntryID3[int]
  • DebugShip
  • DebugShipAttachData
  • DebugTili
  • EnableRuntimeLogging bEnable[bool]
  • EndPlayRecordBuildJianZhu bCleanUp[bool]
  • ExcuteFisrtTransDLCMap
  • FlushRuntimeLogs Filename[string]
  • ForceSavePlayerData
  • LoadBuildingsToBoat LoadFileName[string]
  • NavDebugItem
  • NetFilterWords bOpenNetFilter[int]
  • PlayRecordBuildJianZhu PlaySpeed[float] NumPerTime[int] SavedFileName[string]
  • QueryActorByName NameStr[string] Distance[float] bBiaoJi[bool]
  • ReclaimShip BuildItem[bool]
  • RefreshGlobalItemCountMap
  • RemoveExceedZuRen
  • ResetFristTransDLCMap DLCMapName[string]
  • ResetTrainingState
  • SaveBoatBuildingsToFile SavedFileName[string]
  • SetAIDebug bVal[bool]
  • SetCapsuleOffset CapsuleOffsetZ[float]
  • SetFaYuValue State_0[int] Value[float]
  • SetPost PostType[int] Value[bool]
  • SetRuntimeLogCacheSize MaxSize[int]
  • SetTribeLevel NewTribeLvl[int] TribeIndex[int]
  • ShopVisit
  • ShowAllSameGuiShuCharacter
  • ShowAroundBaoHuZhaoSphere InRadius[float] bCheckEnable[bool]
  • ShowComponents
  • ShowCustomGameMode
  • ShowRuntimeLogStatus
  • SIS
  • StartRecordBuildJianZhu RecordRadius[int]
  • StopRecordBuildJianZhu SavedFileName[string]
  • TestChuangJianGuaiDian
  • TestXiuMian
  • ToggleRelicDoorState IsOpen[bool]
  • ToggleShuJuKuShowState
  • TriggerYinDao NewYiDaoJiLuUniqueId[int]

Modified console commands

  • LoadJianZhuFromFile bUseSavedJiZhunTF[bool] LoadFileName[string] - parameters changed

Removed console commands

  • AddDaoJuByClass DJClass[string] Num[int] DJPinZhi[int] UId[string]

New gameplay settings

  • DongWuChuZhanCount | Animals Deployed
  • MaskRepairUpgradeSwitch | Mask Mimicry Tier-up Toggle
  • IsOpenGuideTask | Enable/disable Tutorial Quests
  • NormalEquipDropRatioCorrection | Normal Barbarian Gear Drop Rate Modifier
  • EliteEquipDropRatioCorrection | Elite Gear Drop Rate Modifier
  • BossEquipDropRatioCorrection | Boss Gear Drop Rate Modifier
  • NormalEquipDurabilityCorrection | Normal Barbarian Dropped Gear Durability Modifier
  • EliteEquipDurabilityCorrection | Elite Dropped Gear Durability Modifier
  • BossEquipDurabilityCorrection | Boss Dropped Gear Durability Modifier
  • InitialDefaultAwarenessLevel | Default Awareness Level on Character Creation
  • FirstDayMaxAwarenessLevel | Server Day 1 Awareness Level Cap
  • SecondDayMaxAwarenessLevel | Server Day 2 Awareness Level Cap
  • ThirdDayMaxAwarenessLevel | Server Day 3 Awareness Level Cap
  • FourthDayMaxAwarenessLevel | Server Day 4 Awareness Level Cap
  • FifthDayMaxAwarenessLevel | Server Day 5 Awareness Level Cap
  • SixthDayMaxAwarenessLevel | Server Day 6 Awareness Level Cap
  • SeventhDayMaxAwarenessLevel | Server Day 7 Awareness Level Cap
  • EighthDayMaxAwarenessLevel | Server Day 8 Awareness Level Cap
  • NinthDayMaxAwarenessLevel | Server Day 9 Awareness Level Cap
  • TenthDayMaxAwarenessLevel | Server Day 10 Awareness Level Cap
  • MentalRecoveryRate | Morale Recovery Speed Coefficient
  • PhysicalRecoveryIntervalRate | Stamina Recovery Delay Coefficient
  • DungeonReborn | Allow Resurrection Inside Dungeon
  • ManageModeRuQin | Tribe Mode Invasion Toggle
  • ManageModeRuQinCountDownTimeRatio | Invasion Countdown Multiplier in Tribe Mode
  • PlayerDeathCantDropItemKaiGuan | Player Death Item Drop Toggle
  • DrawDebugDungeon | Show/Hide Dungeon Route
  • TrainingExpRatio | Training Ground EXP Multiplier
  • RuQinSucceedPrizeTimes | Invasion Defense Success Reward Interval
  • ManRenTiLiDamageRatio | Barbarian STA-Down Multiplier
  • ManRenTenacityDamageRatio | Barbarian RESIL-Down Multiplier
  • ManRenBossTiLiDamageRatio | Barbarian Boss STA-Down Multiplier
  • ManRenBossTenacityDamageRatio | Barbarian Boss RESIL-Down Multiplier
  • DongWuTiLiDamageRatio | Wild Animal (mechanical bodies) STA-Down Multiplier
  • DongWuTenacityDamageRatio | Wild Animal (mechanical bodies) RESIL-Down Multiplier
  • DongWuBossTiLiDamageRatio | Wild Animal (mechanical bodies) Boss STA-Down Multiplier
  • DongWuBossTenacityDamageRatio | Wild Animal (mechanical bodies) Boss RESIL-Down Multiplier
  • PingTaiBuildRangeLimit | Giant elephant and ship construction range restrictions
  • PingTaiJianZhuNumLimit | Giant elephant and ship construction quantity restrictions
  • MaxPingTaiJianZhuNumMul | Max Construction Count Multiplier for Giant Elephant and Ship
  • GeRenMaxRaftSpaceCount | Personal Ship Quantity
  • GongHuiMaxRaftSpaceCount | Tribe Ship Quantity
  • GeRenMaxSpecRaftSpaceCount | Personal Specific Ship Quantity
  • GongHuiMaxSpecRaftSpaceCount | Tribe Specific Ship Quantity
  • MaxDiCiCount | Max Groundspikes
  • PingTaiAffectNavigation | Whether platforms affect pathfinding
  • PlayerSweepRangeScale | PVE Player Damage Check Range Scaling Multiplier
  • JiQiChuZhanKaiGuan | Robot Subjugation
  • ReboundDifficulty | Reflect Difficulty
  • ZuRenDirectCunQu | Tribesman Remote Access Toggle
  • BagRepOptimizeSwitch | Package Sync Optimization Toggle
  • JinJianQuKaiGuan | Scene No-Construction Zone Toggle
  • ChuZhanZuRenShaGuaiExpShareRatio | Monster-killing EXP Sharing Coefficient for deployed tribesmen
  • OtherShaGuaiExpShareRatio | Monster-killing EXP Sharing Coefficient for deployed mounts and non-humanoid followers
  • CrewCountRatio | Crew Count Multiplier
  • ShipBlueprintBuildConsumeSwitch | Ship Blueprint Construction Material Consumption Toggle
  • ChestDropEquipmentMaxQualitySwitch | Max Quality Chest Loot Toggle
  • CurProfInitRatio | Current Proficiency Progress Coefficient for Elites/Bosses
  • MainGunUseTimeCD | Shark-class Airship Main Cannon Cooldown
  • OpenEscMenuInfJianZao | Enable Infinite Construction Mode in ESC Menu

Modified gameplay settings

  • DamageYeShengRatio | DMG Multiplier against wild monsters
    • Default value (casual), 2 🠊 1.5
    • Default value (easy), 1.5 🠊 1.2
  • BeDamageByYeShengRatio | DMG Multiplier when attacked by wild monsters
    • Default value (casual), 0.3 🠊 0.6
    • Default value (easy), 0.6 🠊 0.8
  • ChongsuRatio | Character Remodel Time Multiplier
    • Group 0: Default value (casual), 10 🠊 5
  • GongHuiMaxZhaoMuCount | Tribe Recruitment limit
    • Group 1: Default value (default), 50 🠊 40
  • GeRenMaxZhaoMuCount_Three | Lv.3 Strong Compatibility Module increases the number of tribesmen that can be recruited.
    • Default value (Casual, Easy, Normal, Hard, Master), 15 🠊 50
  • GeRenMaxDongWuCount | Personal Animal Quantity Limit
    • Default value (Casual), 20 🠊 50
    • Default value (Easy, Normal, Hard, Master), 10 🠊 50
  • XinXiLuRu | Info Entry Limit
    • Default value (Default, Casual, Easy, Normal, Hard, Master), 4 🠊 5
  • AIDengJi | Wild Enemy AI Level
    • Name and description changed
  • ConverPropsSpeedRatio | Mysterious Converter Conversion Rate
    • Default value (Casual, Easy), 1 🠊 10
    • Default value (Normal, Hard, Master), 1 🠊 5
    • Group 0: Default value (Default), 1 🠊 5
  • AsiaWarTimeStart | Asia Server Battle Start Time
    • Default value (Casual, Easy, Normal, Hard, Master), 1 🠊 10
  • AsiaWarTimeEnd | Asia Server Battle End Time
    • Default value (Casual, Easy, Normal, Hard, Master), 1 🠊 14
  • EuropeWarTimeStart | EU Server Battle Start Time
    • Default value (Casual, Easy, Normal, Hard, Master), 1 🠊 17
  • EuropeWarTimeEnd | EU Server Battle End Time
    • Default value (Casual, Easy, Normal, Hard, Master), 1 🠊 21
  • AmericaWarTimeStart | NA/SA Server Battle Start Time
    • Default value (Casual, Easy, Normal, Hard, Master), 1 🠊 0
  • AmericaWarTimeEnd | NA/SA Server Battle End Time
    • Default value (Casual, Easy, Normal, Hard, Master), 1 🠊 4
  • WarKaiGuan | Battle Mode On/Off
    • Default value (Casual, Easy, Normal, Hard, Master), 1 🠊 0

New talents

  • Breezy Downpour
  • Wolf Pack Protection
  • Protection of the Savagehorn
  • Last Light Counter
  • Body-Blood Conversion
  • Body-Resilience Conversion
  • ​Tough Healing
  • Unyielding Will
  • Embers
  • Embers
  • Stamina Siphon
  • Bloodfury Pursuit
  • Damage Immunity Blessing
  • Bloodstained Thorns
  • Life Shacles
  • Scapegoat
  • Cunning
  • Tabooed Body
  • Rampage
  • Courageous Current
  • Damage Boost Blessing
  • Shield Bash
  • Damage Boost Steal
  • Damage Immunity Steal
  • Attack Steal
  • Defense Steal
  • Stamina Steal
  • Crit steal
  • Crit Resist Steal
  • ​Breathing Room
  • Attack-Defense Resonance - Attack
  • Damage Resonance - Attack
  • Damage Alteration - Attack
  • Attack-Defense Alteration - Attack
  • Full Power State
  • Initiative
  • Miasmic Blood
  • Stagnating Toxin
  • Cursed Strike
  • Arterial Rupture
  • Defensive Attack
  • Attack-Defense Resonance - Defense
  • Damage Resonance - Defense
  • Damage Alteration - Defense
  • Attack-Defense Alteration - Defense
  • Chaos Defense
  • Confusion Defense
  • Shock Defense
  • Superarmor Break
  • Superarmor Break
  • Confusion Reflect
  • Baffle Reflect
  • Momentum Shift
  • Shock Reflect
  • Chain Dodge
  • Limb Shatter
  • Offense is the Best Defense
  • Reorganize
  • Reorganize
  • Executioner's Dread
  • Perfect Absorption
  • Spirit of the Pack
  • Savagehorn Soul
  • Courage Transfer
  • Bloodline Suppression
  • Swiftness Resonance - Attack
  • Swiftness Resonance - Defense
  • Resurgence
  • Reverse-Dodge Defense
  • Reverse-Dodge Reflect
  • Seed of Combustion
  • Seed of Vemon
  • Seed of Bloodboil
  • Movement Speed Steal
  • Attack Speed Steal
  • Spiked Whip Damage Boost
  • Sleight of Hand
  • Multi-Throw
  • Throw Dodge
  • Throw Dodge
  • Grapple-Throw
  • Grapple-Throw
  • Grapple-Throw
  • Resonant Burst - Attack
  • Burst Alteration - Attack
  • Resonant Burst - Defense
  • Burst Alteration - Defense
  • ​Opportunistic Strike
  • Soulflame Sniping
  • Soulflame Sniping
  • Intimidating Strike
  • Prime Battle Spirit
  • Swiftness Alteration - Attack
  • Swiftness Alteration - Defense
  • Skillful Hand
  • Skillful Hand
  • Masterwork Armor
  • Masterwork Armor
  • Armorer's Focus
  • Armorer's Focus
  • Armorer's Focus
  • Weaponsmith's Focus
  • Weapon Maintenance
  • Weapon Maintenance
  • Armor Maintenance
  • Armor Maintenance
  • Tool Maintenance
  • Tool Maintenance
  • Likes whipping others
  • Loves whipping others
  • Likes being whipped
  • Loves being whipping
  • Likes boar
  • Likes boar
  • Loves Boar
  • Likes camel
  • Loves camel
  • Likes donkey
  • Loves donkey
  • Likes Rhino
  • Loves Rhino
  • Likes hippopotamus
  • Loves hippopotamus
  • Likes flamingo
  • Loves flamingo
  • Likes longhorn
  • Loves longhorn
  • Likes armadillo lizard
  • Loves armadillo lizard
  • Likes piranhas
  • Loves piranhas
  • Likes chicken
  • Loves chicken
  • Likes tortoise
  • Loves tortoise
  • Likes giant elephant
  • Loves giant elephant
  • Likes animals
  • Loves animals
  • Oppressor
  • Born Laborer
  • Farming Expert
  • Expert Slaughter
  • Tribe - Breath of the Wildwolf
  • Tribe - Might of the Wildwolf
  • Tribe - Endurance & Heat Resist
  • Tribe - Increased Damage & Heat Resist
  • Tribe - Endurance & Radiation Resist
  • Tribe - Increased Damage & Radiation Resist
  • Tribe - Breath of the Savagehorn
  • Tribe - Might of the Savagehorn
  • Tribe - Stamina & Heat Resist
  • Tribe - DMG Immunity & Heat Resist
  • Tribe - Stamina & Radiation Resist
  • Tribe - DMG Immunity & Radiation Resist
  • Outcast - Scorching Heat Resist
  • Outcast - Radiation Resist
  • Aversion to boar
  • Dislikes boar
  • Aversion to camel
  • Dislikes camel
  • Aversion to donkey
  • Dislikes donkey
  • Aversion to Rhino
  • Dislikes Rhino
  • Aversion to hippopotamus
  • Dislikes hippopotamus
  • Aversion to flamingo
  • Dislikes flamingo
  • Aversion to longhorn
  • Dislikes Longhorn
  • Aversion to armadillo lizard
  • Dislikes armadillo lizard
  • Aversion to piranhas
  • Dislikes piranhas
  • Aversion to chicken
  • Dislikes chicken
  • Aversion to tortoise
  • Dislikes tortoise
  • Aversion to giant elephant
  • Dislikes giant elephant
  • Aversion to animals
  • Dislikes animals

Modified talents

  • Fight to Death
  • The Dauntless
  • Skilled Work Expert
  • Manual Labor Expert
  • Fate-Choker
  • Bonebreaker

New proficiencies

  • Spiked Whip

New Masteries

  • Unyielding Spear
  • Wind-breaking Whip
  • Frantic Lash
  • Unstoppable
  • Reversing Lash
  • Whirlwind Lash
  • Whip Lunge
  • Endless Suppression
  • Strength-Agility Conversion
  • Sundering Curse

Modified Masteries

  • Blood Sacrifice
  • Solar Protection
  • Thrust Strike

New items

  • More than 1000 items added (not listed)

New costumes/cosmetics

  • Black Lion
  • Chieftain’s Glory
  • Colored Lion
  • Crescent Soul Blade (Old)
  • Crescent Soul Blade
  • Dancing Lion
  • Exceptional Intelligence
  • Extraordinary Courage
  • Feathered Twin Eagle Longbow (Old)
  • Feathered Twin Eagle Longbow
  • Five-king Divine Hammer (Old)
  • Five-king Divine Hammer
  • Gold-Inlaid Onyx Scarab Shield (Old)
  • Gold-Inlaid Onyx Scarab Shield
  • Gold-Inlaid Onyx Scarab Spear (Old)
  • Gold-Inlaid Onyx Scarab Spear
  • Gold-Inlaid Plumed Sickle (Old)
  • Gold-Inlaid Plumed Sickle
  • Golden Lightbearer
  • Golden Lion
  • Immortal Glory
  • Immortal Scaled Armor
  • Master Priest Costume
  • Mysterious New Chieftain
  • New Chieftain
  • Novice Priest Costume
  • Powerful Strength
  • Red Hat
  • Sand Bandit dark costume
  • Sand Bandit master costume
  • Sand Bandit novice costume
  • Sand Bandit skilled costume
  • Sand Bandit special costume
  • Sand Bandit stealth costume
  • Savagehorn Tribe's everyday costume
  • Savagehorn Tribe's master costume
  • Savagehorn Tribe's novice costume
  • Savagehorn Tribe's skilled costume
  • Savagehorn Tribe's special costume
  • Skilled Priest Costume
  • Spiked Scorpion Tail Whip (Old)
  • Spiked Scorpion Tail Whip
  • Sublime Radiance
  • The Scale of the Dead
  • Tri-Blade Cobra Gauntlets (Old)
  • Tri-Blade Cobra Gauntlets
  • Twin-Bladed Sun Great Sword (Old)
  • Twin-Bladed Sun Great Sword
  • Unyielding Will
  • Wildwolf Tribe's everyday costume
  • Wildwolf Tribe's master costume
  • Wildwolf Tribe's novice costume
  • Wildwolf Tribe's skilled costume
  • Wildwolf Tribe's special costume
  • Windsplit Hawk Shortbow (Old)
  • Windsplit Hawk Shortbow

Many changes and additions to NPCs (not listed)

New preconfigured spawnable NPCs (SpecifiedMan)

  • 7: Savagehorn Tribe Barbarian (46-50)
  • 8: Savagehorn Tribe Barbarian (11-20)

New attributes

  • TiLiCostDec
  • DefenseAgainst
  • YellowCrystalEnergy
  • CostYellowCrystalEnergy
  • WorkSpeed
  • LifeStealPercent

New map: Shifting Sands

Many changes to map data

Various other small changes

For changes made during the early access phase of the game, see changes (archived).